Solution files are a thing!
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Felipe Cotti 2024-11-30 16:38:08 -03:00
parent 8be058f4f1
commit f00d02a0ed
2 changed files with 9 additions and 16 deletions

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@ -7,7 +7,7 @@
<div align="center"><img src="docs/demo.png" alt="User interface demo" /></div>
<div align="center">[![Demo](docs/demo.png)](docs/demo_video.mp4)</div>
<div align="center">https://raw.githubusercontent.com/cotti/plpext/docs/demo_video.mp4</div>
<div align="center">
@ -35,6 +35,7 @@
- [🕸️ Prerequisites](#-prerequisites)
- [⛏️ Built Using ](#-built-using-)
- [✍️ Authors ](#-authors-)
- [Acknowledgements](#acknowledgements)
## 🧐 About <a name = "about"></a>
@ -66,4 +67,10 @@ Hopefully that'll be it. Releases should be made self-contained.
## ✍️ Authors <a name = "authors"></a>
- [@cotti](https://github.com/cotti) | [cotti.com.br](https://cotti.com.br)
- [@cotti](https://github.com/cotti) | [cotti.com.br](https://cotti.com.br)
## Acknowledgements
This project uses OpenAL-soft, which is licensed under the LGPLv2.
You can obtain a copy of the LGPLv2 and the source code to the DLL by heading to the fork used: https://github.com/kcat/openal-soft

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@ -7,8 +7,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Plpext.UI", "Plpext.UI\Plpe
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Plpext.Core", "..\Plpext.Core\Plpext.Core.csproj", "{2A0B3CBC-C79F-4B19-93AE-BCEEE44BDAD2}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Plpext.Core.Windows", "..\Plpext.Core.Windows\Plpext.Core.Windows.csproj", "{CEF95E1F-8E07-4B32-A5D9-EE980AF5FBC4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -43,18 +41,6 @@ Global
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{2A0B3CBC-C79F-4B19-93AE-BCEEE44BDAD2}.Release|x86.Build.0 = Release|x86
{CEF95E1F-8E07-4B32-A5D9-EE980AF5FBC4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{CEF95E1F-8E07-4B32-A5D9-EE980AF5FBC4}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{CEF95E1F-8E07-4B32-A5D9-EE980AF5FBC4}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{CEF95E1F-8E07-4B32-A5D9-EE980AF5FBC4}.Release|x64.ActiveCfg = Release|x64
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{CEF95E1F-8E07-4B32-A5D9-EE980AF5FBC4}.Release|x86.Build.0 = Release|x86
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